//=============================================================================
// ������ ������. ������� Ded'�� ��� ���� 2027
// Lucius DeBeers. Copyright (C) 2003 Ded
//=============================================================================
class DeBeersLucius extends HumanCivilian;

defaultproperties
{
     CarcassType=Class'Game.DeBeersLuciusCarcass'
     WalkingSpeed=0.210000
     bImportant=True
     bInvincible=True
     GroundSpeed=180.000000
     Mesh=LodMesh'DeusExCharacters.GM_Trench'
     MultiSkins(0)=Texture'GameMedia.Characters.LuciusDeBeersTex0'
     MultiSkins(1)=Texture'DeusExCharacters.Skins.JCDentonTex2'
     MultiSkins(2)=Texture'DeusExCharacters.Skins.JCDentonTex3'
     MultiSkins(3)=Texture'DeusExCharacters.Skins.JCDentonTex0'
     MultiSkins(4)=Texture'DeusExCharacters.Skins.JCDentonTex1'
     MultiSkins(5)=Texture'DeusExCharacters.Skins.JCDentonTex2'
     MultiSkins(6)=Texture'DeusExCharacters.Skins.FramesTex4'
     MultiSkins(7)=Texture'DeusExCharacters.Skins.LensesTex5'
     CollisionRadius=20.000000
     CollisionHeight=47.500000
     BindName="LuciusDeBeers"
}
